Showing posts with label Butterfly effect. Show all posts
Showing posts with label Butterfly effect. Show all posts

Apr 17, 2009

System's Thinking in Interaction Design? HELP!

The complications of a process based design approach are many… Simply because its not a single entity by itself. It’s a network of sub-processes, each having its own complexity. My research is still looking for solutions out of this problem. One approach that I have come across is the approach of ‘systems thinking.’ To quote wikipedia, it is a framework that is based on the belief that the components of a system can best be understood in the context of relationships with each other and with other systems, rather than in isolation.

To understand it better, think of the butterfly effect. A butterfly flapping its wings in California can cause a typhoon in China. So small changes in a complex system can result in much larger implications to the system as a whole.
Presently my project concerns an entire business enterprise and the interactions through paper happening within it. It is therefore useless to adopt a user centric approach as the question is about a number of users each performing an individual task.
Systems thinking enables me to approach a problem by looking at it holistically. By seeing it as a complex system with a number of subsystems working within it and a number of systems attached to it. Here each and every node in the organization is dependent on the other. Take for example the human body. The body is a system which has a number of subsystems like the nervous, cardiac, muscular etc. Each system is in turn interdependent on the other. Similarly, a business enterprise, where each department is interdependent. There is a lot of paper work happening to connect each department. Let me quote a simple example. Say I go to a shop to buy a mobile. I tell the shopkeeper to show me the kind of choices I have in my budget. The shopkeeper shows me the choices accompanied with price and features etc. I single out one and tell the shopkeeper to sell it to me. The shopkeeper writes out an invoice/bill for the same. After I have the mobile in my hand I pay him the money. The doorman checks my bill to make sure I have paid for my purchase and I leave the shop.
Same is within a large enterprise except that the activity in italics is all paperwork.
Now comes my question. You read the mobile purchase example. Imagine it as one ystem with a set of activities. Now how would you suggest these activities be made as simple as possible so that my purchase is as quick and simple as can be! Can I eliminate any activity which is not necessary? Can I make the the task simpler from customers or the shop keepers point of view? How can a butterfly flapping cause a change in this process? Suggestions most welcome and help desperately required!! Open to all!